Stefano BERTOCCI | Mattia VENTIMIGLIA
(University of Florence, department of architecture)

Abstract:
During the annual survey campaigns of Villa Adriana in Tivoli (Rome), in collaboration with the Superintendence for Archaeological Heritage of Lazio, a fruitful scientific collaboration for the study of the whole complex emerged that could become the field of sperimentation of the latest techniques of Digital Survey, whose outputs can be configured as photorealistic 3D models navigable and searchable.
The applications and scientific results accrued through years of experiments conducted by the Laboratory of Survey of Department of Architecture of University of Florence have allowed to develop applications of the most advanced digital technologies in the field of survey for the digital documentation of architectural and archaeological heritage thanks to augmented reality.
The campaign involved the Palace Area, the first nucleus of the imperial residence built where there was a preexisting republican villa.
The first part of the work led to the generation of a three dimensional point cloud of the area generated with the use of laser scanners; later was created a photogrammetric model of the entire complex, scaled and oriented through the cloud of points itself. The generated model was finally put online and was created a planimetry, which can be read by any mobile device with a camera and internet connection, which acts as a key to access to the view of the virtual model in augmented reality.
The construction of such project conceived on a larger scale would allow to make available the information for different levels of users and, could be aimed to both technical experts and a wider audience, highlighting thematic routes also for tourism; the activities of systematizing the information and data by creating cognitive structures that, resubmitting the complexity of reality, make it possible to develop experiments and development forecasts congruous with the Management Plan of the site.

Keywords: Villa Adriana, Augmented Reality, 3D models, Archaeological parks, Photogrammetry