Round Table of the Working Group for Digital 3D Reconstruction
CALL FOR SHORT PAPERS

Chairs: Piotr KUROCZYŃSKI | Mieke PFARR-HARFST | Sander MÜNSTER, Germany | Benjamin STANGL, Austria

The Working Group for Digital 3D Reconstruction (Arbeitsgruppe Digitale Rekonstruktion) of the Digital Humanities in the German-speaking area association (Digital Humanities im deutschsprachigen Raum e.V.) was founded in 2014 as cross-disciplinary scientific society dealing with all aspects of digital 3D reconstruction of no more existing and/or never realized tangible Cultural Heritage and currently involves more than 40 German and Austrian researchers from over 20 research institutions. Moreover, the Working Group is dedicated to synchronize and foster research and findings for standing out topics like:

  1. Basic Principles
  • How can we define a computer-based 3D reconstruction of our Cultural Heritage?
  • What are the principles that should govern the discipline?
  • What challenges do we face (in terms of content, methodology and technology)?
  1. Methodology
  • What does a scientific 3D reconstruction require?
  • Which modelling method satisfies the demands of scientific methodology?
  • What are the limits and the potential of used software programs and ICT in general?
  1. Documentation and Sustainability
  • What standards of documentation ensure scientific methodology and sustainability?
  • What measures have to be taken, what demands need to be made?
  • What are the minimum requirements to follow up on existing 3D reconstructions?
  1. Knowledge Representation and Virtual Research Environments
  • What approaches, strategies and concepts (metadata/paradata, thesauri, RDF schemas, etc.) exist, particularly in view of the Semantic Web technologies?
  • What are the potential and the problems behind Knowledge Representation with regard to the documentation, generation and visualisation of knowledge?
  • How established and sustainable are the systems?
  1. Representation, Presentation and Knowledge Transfer
  • What aesthetic and didactic demands do we make on our models and presentations?
  • What is the significance of the scientific basis, the finds, findings and data in the presentation of the models?
  • Which presentation concepts are justified by which means (technology and expenditure)?

We invite archaeologists, art historians, architects, informatics and creative industries scientists to submit papers (kick-off presentation, 10 minutes) proposing answers addressed to above-mentioned topics. We encourage our colleagues to take part in our round table referring to proposed questions or introducing new issues or topics defining new questions.
We want to expend our German-speaking region driven discussion to a broader international community. We hope to emphasize the qualities and the challenges according to scholarly approved born-digital 3D models.
Beyond this the round table aims at bringing together the global players thinking about methods, strategies and common standards for sustainability and interoperability of digital 3D reconstruction projects as an essential part of the Digital Heritage proclaimed by the Charter of UNESCO from October, 15th 2003.