Chair: W. Beex, The Netherlands

In this workshop the participants will first of all learn to create a valid DEM/DTM based on point-data and contour lines from real archaeological projects. It will be possible not only to examine how information can be gathered, but also how to process different kinds of information using the many available algorithms. The participants will be able to create and cross-examine various results for each dataset, in order to get a better understanding of the value of a DEM/DTM for further use. The second and final part of the workshop will focus on ways how to incorporate DEM/DTM’s in some commonly used software for scientific analysis (both vector and raster based) or 3d-modelling. The main software used during this workshop will be Surfer 8 for a very good reason, as this application is fast, cheap and has a very wide range of algorithms with excellent control over datasets at this moment. The input of data will come from text-files and AutoCAD-files, just for practical reasons. But as will be shown, other software could be used as well. For the output raster images and DXF-files will be created. 3d-Studio Max 8 will be present for a few examples of the world of modelling. No prior knowledge of any software mentioned is required, but participants should be familiar with Windows 2000/XP. The maximum number of participants will be based on the number of PC’s that can be made available for this workshop multiplied by two. Accepted participants are encouraged to bring their own data. But please contact Willem Beex first.