Elisabeth MONAMY
(Archeomuse, Vienna, Austria)

Keywords: Augmented reality, experience, senses,

Abstract:
The general audience has many possibilities to meet, understand and get information from the past. Lately, visiting a museum, a historic site, reading a book about our history or listening to a scientific conference is not enough i.e. not too attractive any more. Therefore, archeologists, historians and cultural mediators have to find innovations to attract the general public. One of these innovations is making the past livable and visual. And making the past livable is possible among other options thank to experimental archaeology adapted to the audience. Asking scientific questions, making the experience and then explaining the result(s) to different targeted groups is just a matter of language. Of course, the use of modern and new technologies can help but are not always necessary. Introducing augmented reality in a non-digital context is an opportunity to attract an audience which is usually very digitally oriented. And in the same level, one can use analog methods to visualize the past in front of an audience used to live off-line and analog. The mixture of digital and analog content is conceivable and a potential we archaeologist should have an eye on and turn to.
In this session, the author would like to present some ways to promote cultural heritage and how to make it visible for the general public. These approaches will focus around augmented reality, children workshops and using all senses in experiencing archaeology.

Relevance for the conference: This paper will show different methods of visualizing the past with different targeted groups.
Relevance for the session: Visualizing the past through hands on workshops and using new technologies.
Innovation: Visualizing the past using different methods which awake all senses