Marco Block-Berlitz received both his first diploma in Computer Sciences (2004) and his PhD degree (2009) from Freie Universität Berlin, Germany (Department of Artificial Intelligence).
From 2009 to 2012 he taught Game Design and Development at Berlin’s Mediadesign Hochschule. Since 2012 he is a full professor for Computer Graphics and Artificial Intelligence at the Department of Computer Science and Mathematics of the University of Applied Sciences in Dresden, Germany.
As a computer scientist with a passion for archaeology and cultural heritage, Marco Block-Berlitz is committed to research on UAVs, UUVs and 4d data management  (www.archaeocopter.de), with a focus on low-cost and efficient 3d reconstruction. He has participated in several international excavation and survey projects, cooperating with a range of international professionals and institutions.
Marco Block-Berlitz has served as a committee member for several international conferences, including ICAISC, CHNT, CONCIBE, CGAMES, GAMEON-ARABIA, CGAT, GHTCE, CV, CGIM, AIA, CI, ICDS, ICCE-Berlin, ICCVE, ISIEA, GHTCE, ICCSII, ICCE, IBERAMIA, etc. and reviewer for international journals, including IJHCI, IMS, MVA, NCA, ITSMC, Autosoft Journal, e-gnosis, IARIA, etc. He received best paper awards at CONCIBE 2008, ICDS 2009 and CAA-DE 2016 and a best video award at CHNT 2014.